Oculus Rifts stop working

No Comments

first_img 3 years ago If I had a nickel for every time an expired cert caused a company embarrassment, just because nobody ever takes it seriously and realizes they’re timed cyanide pills till it happens once…Well at least this one doesn’t (probably) doesn’t require firmware upgrade over custom connector serial port in forced bootloader mode. Been there. 4Sign inorRegisterto rate and replyJames Butterworth SuperGeek – IT Hardware & Software 3 years ago Proves that in the Internet of Things you’re at the mercy of the companies and their servers as to whether you can use the device you own. No thanks….. 0Sign inorRegisterto rate and replySign in to contributeEmail addressPasswordSign in Need an account? Register now. Oculus Rifts stop workingUPDATE: Company fixes expired software certificate that left VR headsets inoperable for the better part of a dayBrendan SinclairManaging EditorWednesday 7th March 2018Share this article Recommend Tweet ShareOriginal Story 07/03/18:Oculus Rift users have largely had to settle for actual reality today, as a problem with the headsets’ software certification is preventing owners from launching software.”We’re aware of an issue impacting people’s ability to use Rift’s software, and we’re working to fix the problem,” the company said in a Twitter post shortly after noon Eastern time.In a thread on Oculus’ official forums about four hours later, an Oculus staffer confirmed the root of the ongoing problem.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games “This is an issue with our software certification that we’re still actively working on,” staffer ShowbizDonkey said. “For security, we use a certificate to ensure that the software you receive actually comes from Oculus. That certificate has expired, and we’re looking at a few different ways to resolve the issue.”While a number of forum posters and other users reported “fixing” the issue by rolling back their system clocks, that can cause other problems and Oculus has recommended people wait until they provide an official fix for their software.Update 08/03/18: Shortly before 9 a.m. Eastern time on Thursday, Oculus released a patch to address the problem, some 20 hours after it first acknowledged the issue on Twitter. The company is also promising $15 in Oculus store credit to affected users.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Daily Update and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesMicrosoft game revenues up 50% in Q3Continued Xbox Series X|S demand pushes hardware sales up 232% as Xbox content and services jump 34%By Brendan Sinclair 14 days agoBlaze Entertainment announces home gaming consoleThe Evercade VS, focused on retro gaming, will be available to pre-order in May before a launch in NovemberBy Marie Dealessandri 19 days agoLatest comments (2)Ron Dippold Software/Firmware Engineerlast_img

Leave a Reply

Your email address will not be published. Required fields are marked *